

| Mike Williams/USG, Arc System Worksįans have responded with excitement and fear. BlazBlue: Cross Tag Battle also simplified BlazBlue's systems. 'Game is a bridge that connects people.' Some may comment that this statement is an exaggeration, but I firmly believe in it as I continue to develop games," said Ishiwatari in his statement. "What we're undertaking is a full-frontal confrontation with the essence of the Fighting Game genre, a tremendous challenge for Guilty Gear. To achieve that goal, we've disassembled the current franchise into fragment and sifted out the pieces that make it unique and charismatic, using those pieces to a complete reconstruction of the franchise.

What we're pursuing is a brand new experience for Guilty Gear. "There isn't much I can divulge at this time, but I'd just like to mention that this newest title is being developers with one goal in mind: To create a game that both new and existing players alike would want to get their hands on.

The next Guilty Gear is positioned as a rethink of the franchise, according to Ishiwatari. The studio has done a lot of fighting games, and that all began with the original Guilty Gear back in 1998.
#Guilty gear player steps away from game series#
In a statement released earlier today, Arc System Works chief creative officer and Guilty Gear series director Daisuke Ishiwatari outlined the vision for the next entry.
